Well, I think I have found a nice way to make rivers happen, but in the meantime I want to get my terrain looking better. Playing around with different methods of setting up my fractals produce wildly different effects and looks to the landscape, but here’s a screenshot of where I am now:
Remember, this is randomly generated terrain, AND it tiles seamlessly, wrapping the world, so you can travel around the globe in any direction 🙂
Anyway, after I get the rivers in, I’ll be doing some nifty shit(TM) to replace this with geographical features so it looks like one of those old timey maps 🙂