Thanks for taking the trouble to find out more about me. I’m Martin Edgar (or, if you’re in the Netherlands, Maarten Edgar).
I do a lot of stuff; 2d art, 3d art, 3d game characters and environments, mechanical stuff and art which I get printed out at Shapeways (an online 3d-printing service). I also am fascinated by systems and emergence, so I guess it’s only natural that I’m now making games. I program mainly in Java now, as I make apps and games for Android.
I have a disturbing history of working in the food service industry, where I have literally served kings and queens, sheiks and prime-ministers. I did this whilst studying mechanical engineering and later applied physics.
I also worked for a MVNE (Mobile Virtual Network Enabler) for a while, until I didn’t.
Currently I’m making a game for android which features a lot of PCG (procedural content generation), from the map to the layout of cities, the distribution of the factions and also the quests the factions ask you to do.
I used to be the lead Android developer for AppStudio.nl for five years where I worked on numerous fascinating projects for multinationals and smaller companies, including two large scale Google Glass projects (one of which had live field trials at a construction site, the other involved ten units being used in combination with an ERP system in South Africa). I also worked on iOS/Apple Watch projects which are now in use nationally in the Netherlands. I helped professionalise the software workflow, setting up JIRA and version control systems all the while helping design and architect the apps in conclave with the clients/product owners.
And now I’m looking for a new challenge! Preferably working with Android making interesting systems/apps! You can contact me at email@example.com if you happen to know of something interesting.