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Tag Archives: water erosion
But now it has to look real! Or at least, interesting…
OK, so now I have a basic terrain to work with (bar some tweaking to the fractal pattern). But there’s a few things missing: all the things which make a terrain a map. I’m talking rivers, forest, plains and deserts…biomes! … Continue reading
Posted in android
Tagged android, gaming, heightmap, rainshadow, rivers, terrain, videogames, water erosion
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